Twentynine Palms (formerly known as Twenty-Nine Palms) was named for the palm trees found there in 1852 by Col. Henry Washington. Located in the Mojave Desert, California, dry climate, palm trees, shrubs, and sand as far as the eye can see characterize Twentynine Palms Airport and its vicinity. Twentynine Palms Airport is the second internal project of our scenery development company 29Palms Scenery Design for the MSFS platform. We’ve set a whole new level of detail and realism with the scenery,... Twentynine Palms (formerly known as Twenty-Nine Palms) was named for the palm trees found there in 1852 by Col. Henry Washington. Located in the Mojave Desert, California, dry climate, palm trees, shrubs, and sand as far as the eye can see characterize Twentynine Palms Airport and its vicinity. Twentynine Palms Airport is the second internal project of our scenery development company 29Palms Scenery Design for the MSFS platform. We’ve set a whole new level of detail and realism with the scenery, based on many references from the real airport. It is our first project in MSFS which comes with animated people and features many new 3D objects, exclusively designed for this scenery. Along with a huge library of high quality 3D objects, the software forms the basis for all prospective 29Palms sceneries. What are you waiting for? Pick one of the big hubs and head over to Twentynine Palms. The desert awaits you!• Highly detailed rendition of Twentynine Palms Airport (KTNP), California• Complete coverage of the airport and the surrounding area with high resolution satellite imagery (0. 25m/px)• Realistic night lighting using almost exclusively dynamic lights. • High resolution textures (2048px²) with full PBR • Over 100. 000, hand-placed and custom-made rocks and vegetation objects• Complete reconstruction of airport’s lighting equipment with realistic custom-made taxi, runway, rail lights, hazard lights and beacons. • Animated 3D people, Eagle• Numerous custom-made static objects and aircraft around the airport• Excellent perfomance with high framerates due to optimizations• Custom made animated windsock• Rocks and vegetation can be de-activated individually using Contrail
Mykonos Airport (IATA: JMK, ICAO: LGMK) is the international airport of the Greek island of Mykonos. It is located 4 kilometers southeast from the town of Mykonos at a 405ft elevation. It serves flights to domestic and European metropolitan destinations due to the island being a popular leisure destination. The airport first operated in 1971. It nowadays has a single runway designated 16-34 which is connected to the apron via two small taxiways, so backtrack is needed for every departure and lan... Mykonos Airport (IATA: JMK, ICAO: LGMK) is the international airport of the Greek island of Mykonos. It is located 4 kilometers southeast from the town of Mykonos at a 405ft elevation. It serves flights to domestic and European metropolitan destinations due to the island being a popular leisure destination. The airport first operated in 1971. It nowadays has a single runway designated 16-34 which is connected to the apron via two small taxiways, so backtrack is needed for every departure and landing. The apron has been redesigned in 2020 to hold seven (7) parking positions, all of them requiring a pushback procedure. A renovated Terminal and a brand-new Fire station have been completed and delivered in May 2021. Mykonos airport is equipped with and NDB (FREQ:401) a VOR (FREQ:110. 00) navaid and has several instrument procedures (recently including RNAV). Mykonos island is called “the island of winds”. Most days of the year strong gusting winds (usually from North/Northeast) blow at the island and the airport vicinity. Those winds along with the short runway length (6. 244ft) and the hills around it make the landing a challenging procedure!• Version 2. 0 featuring the new terminal, fire station and current airport layout• Detailed representation of the terraforming of the airport’s surrounding area• Sloped runway• High-detailed 3d objects, buildings and ground textures• Animated apron vehicles• Custom animated windsocks• Detailed representation of the airport’s parking area. • High detailed apron including the new airport’s layout lines and signs. • High detailed night lighting most of it being “physical” (dynamic lighting)• Fully custom taxiway, runway, reil and tower beacon lights. All the lights have been designed from scratch with custom 3d objects. Moreover, the intensity and color of their glow has been trimmed so that the outcome is much less intense and much closer to the real airport• Custom Hazard beacon lights at airport’s surrounding area (on top of the surrounding hills)• Custom boats and ships at the island’s port• Three existing heliports are present in the scenery:- Army’s Heliport at the east of the airport- Marina’s Heliport close to Ornos beach- Superior Air heliport close to Kalo Livadi beach• Three characteristic landmarks have been added to the scenery:- Windmills at Mykonos town- Broken windmill at the south of the airport (close to the terminal)- A lighthouse at the north of the island Developed by Emmanuel Stefanakis and Lars Pinkenburg
Santorini (officially Thira) is a Greek island in the southern Aegean Sea, about 200km from Greek mainland. It belongs to the Cyclades group of islands, being the southernmost member of it. It covers an area of ~ 73km2. The island was previously named Kalliste (which means the prettiest) or Strogili (meaning circular), due to its relevant initial shape, resembling a circle. Santorini was the site of one of the largest volcanic eruptions in recorded history, which occurred approximately 3... Santorini (officially Thira) is a Greek island in the southern Aegean Sea, about 200km from Greek mainland. It belongs to the Cyclades group of islands, being the southernmost member of it. It covers an area of ~ 73km2. The island was previously named Kalliste (which means the prettiest) or Strogili (meaning circular), due to its relevant initial shape, resembling a circle. Santorini was the site of one of the largest volcanic eruptions in recorded history, which occurred approximately 3. 600 years ago. The eruption created a large caldera in the middle of the circle, surrounded by volcanic ash deposits and sea. The island created in the middle is named Nea Kameni. The remaining parts of the Strogili island compose today’s landmass, which consists of the separated islands of Thira, Therasia, Palaia Kameni, Aspronisi and Christiana. A number of Santorini’s villages are built on the edge of the 400 meters high caldera, found on the western side of the semi-circular island. This gives the island a world-renowned landscape. The Airport Santorini airport (IATA:JTR, ICAO:LGSR) is located at the southeastern side of the island, close to Kamari village. It is both a Civilian and Military airport, however the military activity is very little. The airport first operated in 1972. It has a main asphalt runway (15/33) which is 7,208 feet (2,197 m) in length and (only) 30m in width. The parallel taxiway was built and marked to runway specification but is now marked and lighted as a taxiway. The airport can accommodate medium-sized jets like the Boeing 757, Boeing 737 and Airbus A320 series as well as smaller aircraft such as ATR 42/72, Dash 8, AvroRJ and Fokker 70/100 on an apron that is connected to the taxiway with three intersections. The terminal and apron were renovated and redesigned respectively in 2021 increasing the aircraft and passenger capacity of the airport. It can serve simultaneously up to nine airliners at respective parking positions. IATA/ICAO: JTR/LGSRRunway: 15/33, 7. 208ft (2. 197ft)Elevation: 127ftCoordinates: 36°24′03″N 025°28′42″EParking positions (airliners): 9 (1-9)Parking positions (GA): 13 (G1, G2, S1, S2, S3, 9A, R1, R2, R3, R4, R5, R7, R9) The Scenery This Scenery covers the entire island of Santorini, including of course the airport. Mesh TerrainThe unique mesh terrain of the whole area (Santorini, Therasia, Palia Kameni, Nea Kameni, Aspronisi, Christiana) is represented in 3m/pixel resolution, significantly enhancing the immersion of the scene. AirportThe airport is being represented in full detail including:
The renovated Main Terminal building with its interior The new Fire Station The fuel facilities (EKO & GISSCO) in high detail The new apron layout with its relevant parking positions Highly detailed light poles, FOD bins, apron vehicles and other objects Highly detailed airport arrivals and departures parking area Custom windsocks, antennas, VOR, taxi and runway signs, taxi, and runway lights Two abandoned aircraft, close to the threshold of RWY 15 Highly detailed military area including camouflaged shelters, buildings, contact cars and container boxes St Paraskevi’s church, a small church located on the south-eastern part of the airport, just outside its perimeter The whole airport area is illuminated with dynamic lights (no night textures used) GSX Profile can be installed via the Contrail App
VegetationAll the trees of the island have been deleted. New ones have been placed to represent more accurately the intensity and type of real-life vegetation. Buildings – Large VillagesAll the default buildings in all villages of the island have been deleted and replaced with custom ones, close to the Cycladic shape and color, including (and significantly enhancing) the four large villages built at the edge of Caldera (Fira, Firostefani, Imerovigli and Oia). PortsThe following ports of Santorini have been replaced with custom ones in the scenery:Ammoudi port in very high detail, Armeni port, Fira port, Athinios port (the main port of Santorini) in very high detail, Vlichada port and two small ports at the volcano island (Nea Kameni). Points of InterestThe following well-known points of interest are present in the scenery:Oia Windmills, Fira Metropolitan Church of Ypapanti, Akrotiri Lighthouse, St John’s church and the respective hill at the eastern area of the airport. Animations and AI vessels TrafficA large ferry is departing and arriving Athinios port, while two smaller animated boats, travel the route from Fira to Volcano Island’s respective ports and back. The real-life cable car that connects Fira port with Fira Village is also present and animated in the scenery. Finally, small boats move all around the island (AI Traffic). Credits The following 3D objects have been generously provided to 29Palms for free usage.
The EKO Fuel truck 3d object (model, PBR and LOD) is a FlyTampa model repainted by 29Palms to EKO colors. The BN-2 Abandoned aircraft model is by Marcel Kuhnt and has been modified and repainted by 29Palms. PA-23 abandoned aircraft 3d model is by helijah and has been modified and repainted by 29Palms. Official GSX Profile by Anthony Eyre (Krake Textures)
Special thanks to Yiannis Dermitzakis for his valuable assistance to the development of mesh terrain and vessels AI Traffic. Special thanks to scenery’s beta testers Marinos Klouras, Chris Makris, Elias Stassinos, Spiros Dimas, George Gatzakis (flightsim. gr) and Panos Georgotas.