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Found: 58
Queenstown (NZQN)
iniBuilds' most scenic in-house creation yet: NZQN Queenstown Airport for MSFS. Queenstown Airport has been developed from the ground up with attention to detail spanning to the landside ground markings, bus stops, cargo containers, vehicles, buildings, vegetation and a plethora of more exciting features. Explore the fourth-busiest airport in New Zealand, encompassed by "The Remarkables" mountain range, and nearby "Queenstown Hill". The mountainous environment tests your skill as a virtual pilot... iniBuilds' most scenic in-house creation yet: NZQN Queenstown Airport for MSFS. Queenstown Airport has been developed from the ground up with attention to detail spanning to the landside ground markings, bus stops, cargo containers, vehicles, buildings, vegetation and a plethora of more exciting features. Explore the fourth-busiest airport in New Zealand, encompassed by "The Remarkables" mountain range, and nearby "Queenstown Hill". The mountainous environment tests your skill as a virtual pilot with its challenging terrain-ridden approaches and year-round varying weather conditions.
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206B3
From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim 206B3 is the first helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The 206B3, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and developed w... From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim 206B3 is the first helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The 206B3, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/dynamics or programs are used to provide a seamless user experience.
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222B
From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim 222B is the 5th helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The 222B, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and developed with ... From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim 222B is the 5th helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The 222B, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/dynamics or programs are used to provide a seamless user experience. The 222B comes with a luxury and medical (HEMS) interior, 45 liveries and an easy to use paint kit that is provided in both GIMP and Adobe Photoshop formats. The medical version is livery specific and only available when selecting a medical livery.
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500E
The CowanSim 500E v2. 0 is our newest edition and now available on PC. At Cowan Simulation we strive for perfection and continuously update our fleet using valuable feedback from pilots around the world. The 500E, and subsequent releases, will continue to be developed using that valuable information. Please remember that updates take time. All good things take time. CowanSim flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/d... The CowanSim 500E v2. 0 is our newest edition and now available on PC. At Cowan Simulation we strive for perfection and continuously update our fleet using valuable feedback from pilots around the world. The 500E, and subsequent releases, will continue to be developed using that valuable information. Please remember that updates take time. All good things take time. CowanSim flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/dynamics or programs are used to provide a seamless user experience. The throttle and idle stop on this model can be mapped to your hardware. All other bindings are functional as well. This helicopter uses persistence code to save your weight and balance settings, as well as all visible options/models, for your next flight. Please read the manual that comes with this helicopter, it will answer a lot of your questions and has a clear explanation for all hardware bindings. The manual is located inside of the package folder. For your convenience, there is an online manual and checklist that you can find here. Options like the Cineflex camera, passengers, spray kit, spotlight and more are available through the weight and balance settings window. Your settings will be saved for your next flight. The 500E comes with 63 liveries, and an easy-to-use paint kit is provided in GIMP and Adobe Photoshop formats. A Blender model is also provided for all the 3D painters out there.
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H125 (AS350B3e)
From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim H125/AS350B3e is the third helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The H125, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and deve... From the creator of helicopters for X-Plane, such as the 206B3, 206L3, 222B, 222UT, 500E and H125/AS350B3e, the CowanSim H125/AS350B3e is the third helicopter of the fleet to come to Microsoft Flight Simulator. Cowan Simulation strives for perfection and continuously updates their fleet using valuable feedback from pilots around the world. The H125, and subsequent releases, will continue to be developed using that valuable information. CowanSim's flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/dynamics or programs are used to provide a seamless user experience.
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Pilatus PC-12 Legacy
Aiming to be the most detailed simulation of the fabled PC-12 to date, the SWS team have put together their most advanced turboprop aircraft yet. Featuring a highly detailed model, authentic sounds, custom avionics and smooth handling, this is the aircraft to fly in Microsoft Flight Simulator!
Powered by a 1200hp engine and a 4 or 5-bladed propeller, the PC-12 can easily operate out of short, unprepared strips as well as paved runways, while Its superb engineering ensures a smooth flight even... Aiming to be the most detailed simulation of the fabled PC-12 to date, the SWS team have put together their most advanced turboprop aircraft yet. Featuring a highly detailed model, authentic sounds, custom avionics and smooth handling, this is the aircraft to fly in Microsoft Flight Simulator!
Powered by a 1200hp engine and a 4 or 5-bladed propeller, the PC-12 can easily operate out of short, unprepared strips as well as paved runways, while Its superb engineering ensures a smooth flight even in adverse weather conditions. Versatile by design, the PC-12 can be configured for use an executive transport, commuter, cargo carrier or even air ambulance. Developed with the help of Pilatus Aircraft and Fly7 Executive Aviation, the SWS PC-12/47 aspires to be our best and most varied turboprop rendition in Microsoft Flight Simulator to date!
Visuals
The SWS PC-12 utilises the best techniques available in Microsoft Flight Simulator, delivering exceptional detail while retaining good performance.
High quality model of the aircraft’s exterior with many custom animations:
4 and 5-bladed propeller
Trailing link landing gear
Nose wheel steering with free castering
Engine bypass flap and springs (connecting to landing gear)
Custom flap and actuator animations
Trim tabs
Animated de-icing boots
Prop beta/reverse
Propeller vortices
Preflight: engine cowling, fuel filter compartment, tail compartment
Horizontal stabilator trim
Covers with strips reacting to wind speed, direction and inclined parking
High quality cockpit interior modelling using detail textures to retain detail while reducing texture size. Numerous custom animations, including:
Stick shaker & pusher
Sun visors
Sun shade
Gust lock
Armrests
Movable lights and AC vents
Three different cabin configurations with -again- many custom animations:
Exits
Window shades
Tray tables (executive cabin)
Seat armrests and tilting
Toilet door, light, flushing (executive cabin)
Drawers -gravity affected (executive cabin)
Passengers & luggage (executive and commuter cabin)
Cargo crates (cargo cabin)
Operator-specific items
Custom liveries from the fleets of Fly7 and Tradewind, including authentic interiors
Two custom, SWS-created liveries
White livery for repainters
Flight Model
Realistic flight model created by the developers after experiencing the real aircraft and training in the PC-12 simulators.
Verified with the help of real PC-12 pilots in the testing team.
Realistic engine: performance, beta, ITT and other parameters were created as closely as MSFS allows.
Aircraft Systems & Avionics
Many custom systems were created to ensure an authentic experience, while also featuring the first fully custom avionics created by our team. Some of the custom systems modelled:
EFIS50
Engine Instrument System
Thommen DC20 Chronometer
Aileron-rudder interconnect
Custom yaw damper
Stick shaker & pusher
Environmental Control System
Cabin Pressure Control System
Ready for Integration with PMS50 and TDS GTN Systems (sold separately)
Full interior and exterior lighting
Sounds
The SWS PC-12 comes with a rich soundset, containing more than 2800 authentic sounds recorded from multiple real aircraft! The sounds feature:
Different sounds for 4 and 5-bladed propellers
Authentic engine sounds
Gear & flap actuators
Aural warnings and avionic sounds
Audible switches, levers, doors, windows - if it moves, it can be heard!
Many ambient sounds
Manual
PDF manual included in add-on folder and as separate download
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Avro Vulcan B Mk. 2
Just Flight are excited to bring you the iconic delta-wing Avro Vulcan, developed by Just Flight's in-house team after comprehensive, hands-on research with a real-life Vulcan B Mk. 2, XM655, based at Wellesbourne Airfield. This product includes the B Mk. 2 strategic bomber, K. 2 Air-to-Air Refuelling and Maritime Radar Reconnaissance (MRR) variants that saw service with the Royal Air Force.
The aircraft has been modelled to an exceptional level of detail and features stunning 8k textures, w... Just Flight are excited to bring you the iconic delta-wing Avro Vulcan, developed by Just Flight's in-house team after comprehensive, hands-on research with a real-life Vulcan B Mk. 2, XM655, based at Wellesbourne Airfield. This product includes the B Mk. 2 strategic bomber, K. 2 Air-to-Air Refuelling and Maritime Radar Reconnaissance (MRR) variants that saw service with the Royal Air Force.
The aircraft has been modelled to an exceptional level of detail and features stunning 8k textures, with paint schemes covering its time in RAF service, realistic payloads (including Blue Steel, 1,000 lb bombs and bomb bay tanks) and custom ground equipment. Realistic animations include crew and bomb bay doors, Ram Air Turbine, multi-position airbrakes and the distinctive braking parachute.
The Captain and Co-Pilot positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. A selection of rear crew panels are also modelled. The aircraft features complex custom-coded systems based on real-world manuals, including electrical, fuel and engine systems, and TACAN and VOR navigation. The aircraft are brought to life with wear and tear based on extensive reference photos, immersive dynamic cockpit and exterior lighting and 3D Wwise sounds. The Vulcan B Mk2 is an iconic, four-engine, delta-wing strategic bomber which saw service in the UK during the Cold War. XM655, on which this product is based, was the third-from-last Vulcan to be produced for the Royal Air Force. It was delivered in 1964 and saw service as part of the UK’s nuclear deterrent force throughout the 60s and 70s. It is now being preserved by a team of volunteers at Wellesbourne Airfield.
Following the Falklands War, six Avro Vulcan B Mk2s were converted for air-to-air refuelling as an interim solution prior to the delivery of VC10 and Tristar tanker aircraft that were due to replace the aging Victor tankers. This conversion consisted of the addition of a Hose Drum Unit (HDU) mounted in the tail cone, and three bomb-bay drum tanks. The K. 2 variants served with 50 Squadron (RAF Waddington) from 1982 to 1984.
In 1973 nine Avro Vulcan B Mk2s were converted for Maritime Radar Reconnaissance (MRR). The MRR variants flew patrols around the coast of the UK, primarily operating at high level and using the radar to monitor shipping but also flying at low level for visual identification and inspection. They had a secondary role carrying out air sampling, flying through airbourne contamination following nuclear tests and using air sampling pods mounted under each wing to collect samples for analysis. The MRR variants served with 27 Squadron (RAF Scampton) from 1973 to 1982, at which point the Nimrod took over these duties. Model
Accurately modelled Avro Vulcan B Mk2, K. 2 and MRR built using real-world aircraft plans and comprehensive photography of the real aircraft (XM655)
K. 2 air-to-air refuelling variant with Hose Drum Unit (HDU) and animated hose
Maritime Radar Reconnaissance (MRR) variant with air sampling pods and nose blade aerials
Many detailed animations, including:
- Crew door
- Bomb bay doors (with realistic deployment speed)
- Multi-position airbrakes (accurately linked to landing gear position)
- Drogue and main brake-chutes
- Deployable ram-air-turbine (RAT)
- Variable-speed wipers
- Tilting main landing gear
- Flying controls (including elevons)
- Animated pilots
- Retractable taxi/landing lights (with realistic ‘blowback’ above 180 knots)
A range of payload options, selectable via the EFB tablet:
- Blue Steel nuclear stand-off missile
- 1,000lb bombs
- WE. 177 nuclear bomb
- Saddle bomb bay tanks
- Cylindrical bomb bay tanks
- Shrike anti-radar missiles
Most payloads can be jettisoned and can be seen falling away from the aircraft
Ability to configure external model options for each livery – refuelling probe, 201/301 engines, TFR dome, modern aerials and tail fin ECM, HDU, air sampling pods and aerials
Olympus 201 and 301 engine nozzle types
Ground equipment, including Houchin GPU and Palouste compressor for engine start (with custom ground equipment paint schemes for each livery/squadron) and engine covers and chocks
8k textures are used to produce the highest possible texture clarity
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled ejection seats and screw heads - every instrument is constructed fully in 3D with smooth animations
A selection of rear crew panels that are essential to operating the aircraft are modelled - AEO panels for controlling the AAPP, RAT and secondary supplies, and Navigator panels for controlling the TACAN and IFF/transponder
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Aircraft state system which will automatically save the aircraft state whenever a flight is saved and reload it whenever that flight is loaded
Aircraft configuration system which allows you to choose between 'Cold & Dark', ‘Ready for Taxi’ or 'Ready for Take-off'
Many features have been added to help with usability such as the ability to hide the control sticks for a better view of the instruments and pre-set angled views for the autopilot and rear crew panels
Tablet EFB for controlling various aircraft states, options and payloads, with Navigraph and SimBrief integration and a moving map
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Fully compatible with MSFS VR mode
Realistic V/UHF radio unit – save and recall commonly used frequencies
Fully functioning magnetic indicators, warning lights and push-to-test buttons
Numerous animated blinds and visors
Realistic flight instruments, including direction horizon, beam compass, control surface and CG indicators
No detail is too small – even the option to switch between day and night modes on the landing gear indicator is included!
Aircraft systems
Custom-coded systems based on real-world manuals, including:
Fuel system – fuel tank groups, transfer and cross-feed, air-to-air refuelling simulation via controls on the tablet EFB
Custom-coded electrical system - alternators, Airborne Auxiliary Power Plant (AAPP), Ram Air Turbine (RAT), synchroniser busbar and AEO panels for controlling the AAPP, RAT and secondary supplies
Flying controls system - Powered Flying Controls (PFCs), Mach trimmer and auto-stabilisers
Engine start system – rapid or normal engine starting, cross-bleed and Palouste external air supplies
Hydraulic system, including the electrically operated hydraulic power pack unit (EHPP)
Oxygen system, including oxygen regulator system with realistic consumption based on altitude – watch the oxygen quantity drop with usage
Air conditioning system – cabin pressurisation and air conditioning, emergency depressurisation controls
Thermal anti-icing system, including airframe and engine anti-icing
Autopilot, including pitch and bank hold
TACAN and VOR navigation, including navigator IFF and TACAN panels
Airbrakes, bomb doors and brake-chute can be operated using standard control assignments for ease of use
Terrain Following Radar – the flight directors will provide guidance to maintain a set altitude when flying at low level
LiveriesThe Vulcan B Mk2 is supplied with 12 paint schemes covering its life in RAF service and subsequent private restoration:
XH534 (230 OCU, RAF Coltishall)
XH538 (No. 1 Group, RAF Strike Command, USAF Giant Voice Bombing Competition 1979)
XH558 (RAF Vulcan Display Flight, 1992)
XH558 (Vulcan To The Skies, 2010)
XH562 (9 Squadron, RAF Akrotiri, Kiwi roundels)
XL361 (617 Squadron, RAF Scampton, anti-flash white)
XL426 (83 Squadron, RAF Scampton, anti-flash white)
XL426 (Vulcan Restoration Trust)
XM600 (9 Squadron, RAF Cottesmore)
XM607 (44 Squadron, RAF Waddington, Black Buck)
XM607 (44 Squadron, RAF Waddington, Red Flag 77-9)
XM655 (35 Squadron, RAF Scampton)
XM655 (XM655 Maintenance and Preservation Society)
The Vulcan K. 2 is supplied with four paint schemes:
XH558 (50 Squadron, RAF Waddington)
XJ825 (50 Squadron, RAF Waddington)
XL445 (50 Squadron, RAF Waddington)
XM571 (50 Squadron, RAF Waddington)
The Vulcan MRR is supplied with two paint schemes:
XH534 (27 Squadron, RAF Scampton)
XH560 (27 Squadron, RAF Scampton)
A PSD Paint Kit (1. 1GB) is also available to download.
Lighting
Over 25 fully functioning lighting controls in the cockpit to control the internal and external lighting
Independent lighting controls for 1st Pilot and Co-pilot
Dimmable dynamic flood lighting for a highly immersive and customisable night environment
Freely moveable spot lights
Sounds
MSFS-native (Wwise) sound package taking full advantage of the new MSFS capabilities
Studio quality Olympus 301 AND Olympus 201 'howl' engine sounds, recorded from the real aircraft
Hundreds of flight deck sound effects recorded from the rear aircraft
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
FDE and effects
Realistic and accurate flight dynamics based on real-world performance and handling data
Three separate flight models included to simulate the change in performance of each engine type (Olympus 200 Series, Olympus 202 and Olympus 301)
Custom effects for enhanced immersion, including engine, Houchin GPU and Palouste compressor exhaust haze
Accurately simulated exterior lighting, including independent taxi/landing lights, and refuelling lights
Other features
Comprehensive PDF manual with flight tutorial, systems guide, procedures, limitations and handling notes
Multiple interior and exterior camera presets, including bomb bay camera
PSD paint kit included so you can create your own paint schemes
Full support for MSFS checklists (manual and Automatic/Co-pilot modes)
Support for numerous control assignments for compatibility with controllers and hardware
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LZOC - Očová Airport
A beautiful airport in the heart of Slovakia. Home of the acrobatic group Očovský Bačovia. The goal of this project was to create the most reliable scenery of Ocova Airport near city of Slovak Republic Ocova and small asphalt strip Cerin-Cacin a Banska Bystrica region. The scenery shows the state in which, according to the Aeroclub and the investor, the airport will be in the near future. Please note that the scenery is not optimized or tested on any mesh package / Addon. Očová Airport ( LZOC ) ... A beautiful airport in the heart of Slovakia. Home of the acrobatic group Očovský Bačovia. The goal of this project was to create the most reliable scenery of Ocova Airport near city of Slovak Republic Ocova and small asphalt strip Cerin-Cacin a Banska Bystrica region. The scenery shows the state in which, according to the Aeroclub and the investor, the airport will be in the near future. Please note that the scenery is not optimized or tested on any mesh package / Addon. Očová Airport ( LZOC ) is a non-public domestic airport with irregular traffic located in the Podpoľanie region, northeast of the town of Zvolen near the village of Očová. It has two grass runways measuring 780 x 25 m and 620 x 40 m. The region itself offers excellent opportunities for tourism, history lovers will definitely not miss a visit to the historical towns of Zvolen, Banská Bystrica, Banská Štiavnica or Kremnica. The famous Sliač Spa is also nearby. Očová Airport is a good choice if you are planning to visit the region of central Slovakia. Očová Airport is known for its history and famous personalities. Among the most important personalities who started flying at this airport is undoubtedly the former Slovak fighter pilot and the first citizen of the Slovak Republic, who in 1999 flew as the 385th person into space, retired Brigadier General Ing. Ivan Bella. Other world-famous personalities of the Očová airport are the legendary and unique Slovak acrobatic group operating since 1981 in the Očová Aeroclub, Očovskí Bačovia. The only group in the world that since 2003 consists of a Z 137 Turbocmelak towing aircraft and four gliders (L-13, L-23 Blaník). Until this year, the group performed at air days in a set of four Z 142 towing motor planes and four L 13 gliders. The group has many performances and records to its credit. The most significant is the one from 2006, where nine gliders successfully took off from Sliač airport, followed by one single-engine plane.
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CYWG - Winnipeg International Airport
Winnipeg James Armstrong Richardson International Airport (ICAO: CYWG), is a critical hub for travel in Central Canada. Located approximately 8 kilometers from downtown Winnipeg, Manitoba, the airport is strategically positioned to provide convenient access to both domestic and international destinations. It is the seventh busiest airport in Canada by passenger traffic, serving 3,031,113 passengers in 2022, and hub for passenger airlines Calm Air, Perimeter Airlines, Flair Airlines, and cargo ai... Winnipeg James Armstrong Richardson International Airport (ICAO: CYWG), is a critical hub for travel in Central Canada. Located approximately 8 kilometers from downtown Winnipeg, Manitoba, the airport is strategically positioned to provide convenient access to both domestic and international destinations. It is the seventh busiest airport in Canada by passenger traffic, serving 3,031,113 passengers in 2022, and hub for passenger airlines Calm Air, Perimeter Airlines, Flair Airlines, and cargo airline Cargojet. It is also a focus city for WestJet. The airport is co-located with Canadian Forces Base Winnipeg.
Daily non-stop flights operate from Winnipeg International Airport to destinations across Canada as well as to the United States, Mexico, and the Caribbean. The airport also serves numerous small remote communities in Northern Manitoba, Northwestern Ontario, and Nunavut through regularly scheduled flights.
Features
Incredibly detailed rendition of Winnipeg International Airport, featuring bespoke high-quality texturing all across.
Very detailed terminal building, featuring fully modeled interiors (can be deactivated for performance)
Highly detailed models of all airport buildings, objects and surroundings
Use of the latest MSFS SDK features for optimal optimization and performance
Fully modeled Turbine testing Facility, Western Canada Aviation Museum (old and new) and iconic Tim Hortons on RWY36
Very detailed, fully modeled Canadian Forces Base Winnipeg, featuring static C130s
Notes:
Installing World Update Canada is strongly recommended
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TF-104 G Starfighter
MODEL
Highly detailed model, fully animated, both front and rear cockpit Highly detailed 3D cockpit, fully animated and working Complete 3D-lights systems both internal and external
TEXTURES
Multinational liveries A complete paintkit will soon be available for painters (upon request)
SYSTEMS
Almost all real systems have been modelled and working as the real thing Flight dynamics modelled 99% close to the real aircraft; fully tested and validated by qualified real-world F-104 pilot... MODEL
Highly detailed model, fully animated, both front and rear cockpit Highly detailed 3D cockpit, fully animated and working Complete 3D-lights systems both internal and external
TEXTURES
Multinational liveries A complete paintkit will soon be available for painters (upon request)
SYSTEMS
Almost all real systems have been modelled and working as the real thing Flight dynamics modelled 99% close to the real aircraft; fully tested and validated by qualified real-world F-104 pilot Fully functional and close to real NASARR R-15, A/G and A/A mode with: - STT (Single track target) - LOCK-ON - ATTACK - GROUND MAP PENCIL - GROUND MAP SPOILER - CONTOUR MAP - TERRAIN AVOIDANCE Aerodynamic pitch up, inertia coupling and BLC system reproduced Payload drop actually changes aircraft weight, balance and drag as well Inertial navigator Litton LN-3 fully implemented
DDI (DYNAMIC DRAG INDEX)
The SSW F/RF-104G uses the Dynamic Drag Index concept; i. e. when you load/drop external loads not only is the GW changed but also the drag coefficient is affected and the model aerodynamics change accordingly. This is particularly important in the F-104 where external loads affect greatly the dynamic behaviour of the model.
SOUND SET
A custom sound set has been developed from scratch, using live recording to give you a full immersion into the Zipper environment. If you are a Zipper fan,you will enjoy staying outside and 'playing' with the throttle, listening to it's unique voice.
MINIMAL SYSTEM REQUIREMENTS OS Windows 10 or later (suggested version 21H or later) Microsoft Simulator 2020 version 1. 21. 13. 0 or later CPU Intel5 at 3ghz RAM 16 GB 4 GB available on Community folder VGA card nvidia 1060 or nvidia-like
SUGGESTED SYSTEM CPU Intel 7 ad 4Ghz or higher RAM 32 GB 4 GB available on Community folder VGA card nvidia 3080 or nvidia-like
USER BENEFITS
The model comes with complete docs including: Three pilot checklists (normal, emergency,weapon procedures) Zipper hints (a doc that help the pilot to use it effectively) NASAR R15A simple user guide Original 700-page Flight Manual in PDF format User support help desk at help-desk@simskunkworks. it
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