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PA-28R Turbo Arrow III/IV
The PA-28R Turbo Arrow III and Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training.
First available in 1977, the Turbo Arrow III was the first turbocharged variant of the PA-28R Arrow, retaining the conventional tail of the Arrow III and a new cowling which housed the six-cylinder turbocharged engine. The Turbo Arrow IV followed in 1979 and featured a distincti... The PA-28R Turbo Arrow III and Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training.
First available in 1977, the Turbo Arrow III was the first turbocharged variant of the PA-28R Arrow, retaining the conventional tail of the Arrow III and a new cowling which housed the six-cylinder turbocharged engine. The Turbo Arrow IV followed in 1979 and featured a distinctive T-tail.
The aircraft is flown all around the world and this add-on reflects that global popularity, featuring ten liveries from the USA, UK, Germany, Switzerland, Austria, Australia and the Czech Republic.
The PA-28R Turbo Arrow III and IV for Microsoft Flight Simulator features a native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity. Models
Accurately modelled PA-28R-201T Turbo Arrow III and PA-28RT-201T Turbo Arrow IV, built using real-world aircraft plans and comprehensive photography of the real aircraft
Numerous animations including passenger door, baggage door, cockpit storm window, sun visors and oil cover
Ground equipment including chocks, tie-downs and pushback towbar
4096x4096 textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations
Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment
Dimmable instrument, radio and dome lighting, with separate control circuits
Tablet EFB for controlling various aircraft options, and checking aircraft and flight information: - 'Cold & Dark', 'Ready for Take-off' and ‘Ready for Start’ aircraft states - Persistent aircraft states, allowing you to always return to your cockpit in the same state that you last left it - Automatic fuel tank switching for use on those long distance cross-country flights - GPS unit selection – GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - Direction Indicator (DI) or Horizontal Situation Indicator (HSI) instrument options - Aircraft failures (spark plug fouling, vapour lock, oil use and battery failure) - Passenger, baggage and oil inspection door controls - Flight computer with useful information such as fuel burn, endurance, speed and wind speed/direction
Fully functional and comprehensive IFR capable avionics fit including: - KMA 20 audio selector unit - KX 170B COM 1 / NAV 1 radio - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1, NAV 2 or its own inbuilt receiver (NAV 3) - Piper Autocontrol IIIB autopilot unit with navigation, heading and roll hold (altitude hold clickspot included) - KT 76A transponder unit - KR 85 ADF unit with ADF/ANT/BFO modes and support for fractional frequencies, e. g. 383. 3 - GPS 100, GNS 430/GNS 530 and GTN 750 (requires freeware PMS-50 GTN 750) - HSI/OBS support RNAV approach indications
Fully compatible with MSFS VR mode
Yoke-mounted flight timer/clock
Independently operated left and right (standby) altimeter with mb and inHg barometric scales depending on units of measure setting
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
Aircraft systems
Engine turbocharger fixed wastegate and overboost simulation (progressive engine failure due to overboost if wastegate fails, with EFB controls for monitoring and resetting engine damage/failure)
Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on those long distance cross-country flights
Custom-coded electrical system with functional circuit breakers
Realistic landing gear system with emergency and automatic release at low airspeeds
Functioning alternate air and static source controls
Failures including spark plug fouling, limited battery life, vapour lock and more
Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
Functional electric trim control on yoke (requires electric trim button to be pushed)
Functional ELT which is automatically triggered above 4. 6G
Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
Full support for MSFS checklists (manual and automatic/co-pilot modes)
SoundsThe Just Flight Turbo Arrow III and IV feature a MSFS-native (Wwise) sound package taking full advantage of the new capabilities. Every little detail has been faithfully recreated based on high fidelity recordings from real life PA-28s.
Original Lycoming TSIO-360 engine samples
Detailed physics-based effects on engine and wind noise
Authentic audio for every switch, button, lever and electrical systems
Accurately positioned 3D sound sources (best enjoyed in VR!)
Custom crash and scraping effects
Authentic retractable gear whistle
Background panel rattle on low engine RPMs and more!
LiveriesThe Turbo Arrow III is supplied in the following five paint schemes:
N48427 (USA)
D-ERMT (Germany)
G-OBAK (UK)
HB-PMB (Switzerland)
VH-LLA (Australia)
The Turbo Arrow IV is supplied in the following five paint schemes:
D-EAIV (Germany)
G-BOGM (UK)
OE-KFT (Austria)
OK-MAN (Czech Republic)
N3023K (USA)
A PSD Paint Kit is included so you can create your own paint schemes. Flight dynamicsThe Arrow III and IV feature realistic and accurate flight dynamics based on real-world performance and handling data, and input from Arrow pilots. ManualA comprehensive PDF manual with panel guide and flight tutorial is included as well as an Operating Data Manual with performance data. Differences between the Just Flight Turbo Arrow III/IV and Arrow III
The Turbo Arrow add-on includes two variants of the Arrow: the Turbo Arrow III (conventional tail) and the Turbo Arrow IV (T-tail)
The Turbo Arrows' engine cowling, which houses the turbocharged TSIO-360, gives the aircraft a more sporty look (especially with the T-tail)
Blue/grey cockpit colour scheme on the Turbo Arrow III; tan on the Turbo Arrow IV
The cleaner, less worn cockpits of the Turbo Arrows reflect private ownership (versus the flying club ownership of Arrow III)
Turbocharged engine sounds and some cockpit sounds (e. g. fuel pump)
Differences in panel configuration – fuel primer push-button, two-position (high/low) fuel pump switch, engine instruments differ (EGT gauge, temperature and pressure indicators)
Differences in flight dynamics due to heavier engine and T-tail characteristics
High altitude performance of turbocharged engine – ideal for longer range flights with higher cruise altitudes
Turbocharger overboost failure simulation, giving you something else to manage (optional, depending on maintenance option)
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Tecnam P2006T MKII
Experience the thrill of flying the Tecnam P2006T MKII with our highly detailed Microsoft Flight Simulator DLC. Thanks to the use of a real reference aircraft, this package offers an extremely accurate replica.
Our DLC features numerous animations, including aircraft doors, all cockpit switches, buttons, and knobs, walkaround items, and dynamic load (pax/cargo) depending on aircraft weight. We've also included a paper checklist for added realism.
With Physically Based Rendering (PBR) mat... Experience the thrill of flying the Tecnam P2006T MKII with our highly detailed Microsoft Flight Simulator DLC. Thanks to the use of a real reference aircraft, this package offers an extremely accurate replica.
Our DLC features numerous animations, including aircraft doors, all cockpit switches, buttons, and knobs, walkaround items, and dynamic load (pax/cargo) depending on aircraft weight. We've also included a paper checklist for added realism.
With Physically Based Rendering (PBR) materials and highly detailed textures, including decals, the replica offers a perfect visual result. We've also included several real-world liveries for added variety. Furthermore, the package offers a cargo and observer version as well as dynamic load, allowing you to experience the aircraft in different configurations.
This version integrates native MSFS features such as icing visualization and rain effects, providing an even more immersive flying experience. Take to the skies in the Tecnam P2006T MKII!
3D Model
Accurate replica of the Tecnam P2006T MKII based on a real reference aircraft
Numerous animations, including:
Aircraft doors
All cockpit switches, buttons & knobs
Walkaround items
Dynamic load (pax/cargo) depending on aircraft weight
Paper checklist
Physically Based Rendering (PBR) materials for a perfect visual result
Highly detailed textures for special clarity including decals
Several real-world liveries included
Cargo and Special Mission Platform version including dynamic load
Integration of native MSFS features like:
Icing visualization
Rain effects
Systems
Customized version of the G1000 NXI by Working Title
Custom STEC-55X autopilot
Custom Tablet, including:
Aircraft options
Ground Power Unit
Moving Map with flightplan
Weight & Balance settings
Walkaround
Panel State loading
Operation Modes
Realistic mode:
All circuit breakers integrated for failure simulation
Emergency Gear Deployment System simulated
Realistic walkaround required to operate the aircraft
Custom engine start behavior requires the Rotax to be handled correctly
Persistant saving of aircraft state including background system logic. Do not leave the battery on when leaving the aircraft
Easy mode:
Default MSFS engine and startup model
Circuit breakers are disabled
Highlights in this FSS product
Interactive walkaround including, chocks, tie-down, control surfaces, pitot cover, propeller and more
Accurate flight dynamics created by a real pilot
Custom Soundset based on recordings of our real reference aircraft
Comprehensive online documentation
Aerosoft MSFS2020 | Aerosoft MSFS2020 | Contrail | flightsim.com | Just Flight | Marketplace |
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Velocity XL
The Velocity is a family of home-built, high-performance, composite construction, single-engine aircraft. Notably, the Velocity has canard-style airfoils rather than a conventional main wing for lift, and counteracting tail surfaces for control and stability. The most advantageous feature of the canard design is its resistance to deep stalls and spins. On a canard aircraft, the forward wing is designed to stall prior to the main wing, thereby pitching the aircraft down and restoringlift to the m... The Velocity is a family of home-built, high-performance, composite construction, single-engine aircraft. Notably, the Velocity has canard-style airfoils rather than a conventional main wing for lift, and counteracting tail surfaces for control and stability. The most advantageous feature of the canard design is its resistance to deep stalls and spins. On a canard aircraft, the forward wing is designed to stall prior to the main wing, thereby pitching the aircraft down and restoringlift to the main wing. Nearly 1,000 proud Velocity owners have assembled and fabricated parts to complete the aircraft of their dreams in a process that takes around 2,000 hours of work. The builder is rewarded with one of the highest performance piston singles on the market, and an aircraft that meets their exact specifications. The original Velocity was designed by Danny Maher, and debuted at the 1986 Sun-N-Fun Aerospace Expo in Lakeland, Florida, USA. The modern Velocity models are the result of several redesigns by the current owners, Scott and Duane Swing. Black Square's Velocity XL is modelled after a top-end Velocity build, with an upgraded 400HP Continental TSIO-550 fitted with dual turbochargers, giving the aircraft a critical altitude of 24,000 feet and ground speeds of over 400 MPH. With a range of over 1,600 miles and single-engine efficiency, the Velocity is a real contender when compared with small turboprop business aircraft that operate at 5-10 times the cost. Model
Accurately modelled Velocity TXL-RG, inside and out, created from hundreds of reference photos from Velocity aircraft builders
100% MSFS native animation code for the smoothest animations and cockpit interactions using either legacy or new cockpit interaction modes
4096x4096 (4K) textures are used to produce the highest possible texture clarity
PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
Detailed normal mapping for leather, fabric, plastic, stitches, scratches, carpet, tooling marks, and even embroidered logos, resulting in a texture resolution of 10,000 pixels per square inch (90. 0kB)
Extensive use of new MSFS decal system for nearly vector-graphic quality of labels, arrows and exterior detail features
Ground services support (marshaller and fuel truck)
Full support for MSFS visual icing effects
Cockpit
Fully featured IFR-capable panel with dual G3X Touch (Working Title G3X freeware mod recommended), GTN 750 (requires freeware PMS-50 GTN 750 mod), and GFC500 autopilot controller, all with cross-fill, and synchronised autopilot controls
Every knob, switch and button is interactable and implemented, along with its respective electrical circuit
Lighted standby instruments for worst case scenario failures
Hideable side-sticks
Placarded reference speeds for easy reference while learning the aircraft
Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
SystemsExperience the power of one of the world’s fastest, highest flying, piston-driven light aircraft. From the beginning, Black Square’s Velocity XL was designed to deliver the raw excitement of operating a home-built, four-seat aircraft in the flight levels, travelling at over half the speed of sound. Enjoy features such as:
Twin, turbo-normalised engine with exhaust vibration and tailpipes that glow accurately with turbine inlet temperature
Fully realised electrical system with every circuit breaker functioning
Challenging push-prop engine temperature management monitored via custom G3X engine instrumentation
Unique 'two green' retractable landing gear system, fully implemented gear warning and electric hydraulic system, with back-up gear release valve logic
Hear the ambient noise difference the inflatable door seal system makes to the comfort of your cruise, with door ajar warning
Dimmable interior lighting with backlit panels, standby instrument lighting, glareshield glow, and cozy cabin dome lighting
Unusual fuel management system with combining header tank logic
Working ELT and Hobbs meter to track your flying hours
SoundsThe Velocity XL features a MSFS-native (Wwise) 3D sound package taking full advantage of the new capabilities. Based on the default MSFS Extra 330, the Velocity XL’s sound set includes added sounds and custom code to create a fully featured soundscape inside and out to give the feel of the real aircraft’s power and construction.
Rich audio for every switch, button, lever and electrical system
Detailed physics-based effects on engine and wind noise
Accurately positioned 3D sound sources (best enjoyed in VR!)
Crash and scraping effects for composite airframe
Authentic retractable gear sounds and whistle
Flight dynamicsThe Velocity XL features realistic and accurate flight dynamics, designed to work with MSFS’s new aerodynamics simulation. The aerodynamics take advantage of new canard aerodynamics options that have only recently become available in MSFS. Users can expect the docile stall and spin-resistant characteristics of real canard aircraft with this add-on. LiveriesThe Velocity XL comes with six paint schemes based on real-world aircraft:
N285VL (USA)
N467AK (USA)
N516K (USA)
N750C (USA)
N7075J (USA)
G-IRTI (UK)
All textures are 4096x4096 (4K) resolution with MSFS native PBR (Physically Based Rendering) properties across nine channels of surface detail information, resulting in a whopping 1,600 pixels (14. 4kB) per square inch on the interior model. A blank (plain white paint scheme) is included for users to easily create their own paint schemes. 'Experimental' placards on the cabin doors, required by real-world laws, can be easily removed in a separate texture if the user prefers that for aesthetics. ManualA comprehensive PDF manual with panel guide and checklists is included as well as an Operating Data Manual with performance data. In-game checklists are also included with control highlighting and custom camera locations.
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Kodiak 100 Series III Amphibian
Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before.Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before.
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KTPF - Peter O. Knight Airport On Sale
Peter O. Knight is an airport on Davis Islands, five minutes (3 NM or 5. 6 km or 3. 5 mi) from downtown Tampa, Florida. Built as a Works Progress Administration project, it was Tampa’s main airport from 1935 to 1945, and is still used by general aviation operators today because of its proximity to the central city. The airport was named for prominent attorney and businessman Peter O. Knight, namesake of Holland & Knight. The airport’s original administration building was torn down in the 196... Peter O. Knight is an airport on Davis Islands, five minutes (3 NM or 5. 6 km or 3. 5 mi) from downtown Tampa, Florida. Built as a Works Progress Administration project, it was Tampa’s main airport from 1935 to 1945, and is still used by general aviation operators today because of its proximity to the central city. The airport was named for prominent attorney and businessman Peter O. Knight, namesake of Holland & Knight. The airport’s original administration building was torn down in the 1960s, and replaced by the current building. Although seaplanes aren’t quite as popular anymore,the basin is still there at Davis Islands• Ortho cleaned up (flattened all glitched mesh terrain)• PBR Buildings and ground textures• Proper 4-light PAPI with proper glide angle/degree• 2020 airport layout• Custom vegetation• High scale, detailed models• Clutter objects• Proper airport data/logic (PAPI light positioning, AI taxi pathing, etc. )• Free future updates• Surrounding area modeled (such as yacht club)
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LECO - A Coruña Airport
The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal bo... The airport of A Coruña has a 2,340 meters asphalted runway with orientation 034º/214º, which gives rise to runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 due to the proximity of a high mountain has no instrumental aid, so approaches to this runway are completely visual. The scenario has a detailed and realistic representation of the passenger terminal, all its buildings and hangars the marks, numbers and parking spaces are placed by hand according to real life. Signal boxes, navigation elements such as ILS antennas and CAT II system are modeled by hand. Jetways are modeled according to real life, animated and operational for use at Gates 1 and 3, with a customized and realistic AFCAD that allows the proper operation of AI traffic and the use of the ATC simulator. This airport is a native construction and dedicated exclusively to MSFS, it is not a product inherited or transformed from another platform so it has native PBR materials and simulator night lighting. • The airport has a large number of land vehicles and work elements typical of Spanish airports and some exclusive to this airport• The airport terrain is hand built to make a more realistic representation of its elevations and the retaining walls that are found both at the head of the runway and on the sides• To make the approach to the airport more attractive, we have built customized buildings to populate the city like an old dismantled factory next to the Gadis supermarket and the buildings surrounding it• All along the approach to runway 21 we have the Mudanzas Coruña building right at the beginning of the lighting and approach towers of this same runway• A detailed representation of the seaport, its control tower, the San Antón Castle, its old hospital and the shopping center• It could not miss the Stadium of Deportivo La Coruña and the tower of Hercules• In a next update, we will include the Main Hospital of the City with its heliport, we will include more buildings of the seaport and the industrial train station next to the seaport, and we will also add the Roman bridge and some surprise details
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NZWN - Wellington Intl.
Kia Ora and welcome to Wellington International Airport, the capital of New Zealand, right in the heart of the country. Wellington Airport is situated in a stunning, picturesque setting surrounded by hills and water in one of the most scenic countries in the world. A true challenge to fly into with active weather, upon landing you're rewarded with a stunning high quality scenery with details from hand-painted tarmac objects to painstakingly detailed ground layers to give you the most immersive e... Kia Ora and welcome to Wellington International Airport, the capital of New Zealand, right in the heart of the country. Wellington Airport is situated in a stunning, picturesque setting surrounded by hills and water in one of the most scenic countries in the world. A true challenge to fly into with active weather, upon landing you're rewarded with a stunning high quality scenery with details from hand-painted tarmac objects to painstakingly detailed ground layers to give you the most immersive experience to date. NZWN was crafted internally at Flightbeam using years of previous experience in AAA titles, bringing you advanced optimization techniques for smooth performance across a wide array of machines and cutting edge visuals created by the latest SDK features, plus some of our own secret-sauce proprietary techniques. • Latest real-world (2022) taxiway layouts and newest construction included• Extensive, highly detailed and realistic 4096x4096 textures• Detailed Flightbeam Gen-5 dynamic jetways with latest advertisements• Multi-layered, realistic hand-painted ground textures with PBR and custom decals• Includes immediate surrounding details and POIs of the airport• Includes custom static aircraft found at the real world airport• Key interior areas modeled in the terminal• All new animated inset and elevated runway guard lights• Custom, truly directional taxiway lights• Dense amount of custom tarmac objects, modeled after actual objects from airport• Extensive custom terraformed elevation, properly depicting runway slope and unique NZWN terrain aspects• Custom water mask and detailed sat imagery, hand corrected and painted. • Numerous custom photogrammetry models, including shoreline rocks and Moa Point end rocks.
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Kodiak 100 Bundle
This product includes the Kodiak 100 Wheels and the Kodiak 100 Amphibian aircraft
Kodiak 100 Wheels
Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in four different wheeled variants, featuring 40 different liveries, authentic flight dynamics and high quality systems modelling!
Kodiak 100 Amphibian
Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered b... This product includes the Kodiak 100 Wheels and the Kodiak 100 Amphibian aircraft
Kodiak 100 Wheels
Created with the help of Daher and real Kodiak pilots, the SWS Kodiak comes in four different wheeled variants, featuring 40 different liveries, authentic flight dynamics and high quality systems modelling!
Kodiak 100 Amphibian
Capable of taking-off from land and water, the Amphibian Kodiak 100 Series III is finally in Microsoft Flight Simulator. A versatile workhorse powered by 750 horsepower, the SWS Kodiak 100 Amphibian builds upon the solid foundation of our wheeled variant. Hear the propeller roar as you use beta range to taxi and turn tight in the water using the rudders, or lower the gear and taxi out to land. The best turboprop for MSFS can now visit even more (!) places than before. See the individual product pages for full details and features
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PA-28R Arrow III & Turbo Arrow III/IV Bundle
This product includes the PA-28R Arrow III and the Turbo Arrow III/IV aircraft
PA-28R Arrow III
The PA-28R Arrow III is a four seater, piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – an ideal aircraft for touring and instrument training. The PA-28R Arrow III for Microsoft Flight Simulator features an impressive sound system, native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity.
Tur... This product includes the PA-28R Arrow III and the Turbo Arrow III/IV aircraft
PA-28R Arrow III
The PA-28R Arrow III is a four seater, piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – an ideal aircraft for touring and instrument training. The PA-28R Arrow III for Microsoft Flight Simulator features an impressive sound system, native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity.
Turbo Arrow III/IV
The PA-28R Turbo Arrow III and Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training. The PA-28R Turbo Arrow III and IV for Microsoft Flight Simulator features a native model and 4096 x 4096 PBR materials for the highest possible texture detail and clarity. See the individual product pages for full details and features
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CYTZ - Toronto City Billy Bishop Airport
This version of Toronto is for MSFS only!Use discount code CYTZ during checkout if you already own the Prepar3D version of this product and get 25% off! Billy Bishop Toronto City Airport (IATA: YTZ, ICAO: CYTZ) is a regional airport located on the Toronto Islands in Toronto, Ontario, Canada. Ranked Canada's ninth busiest airport, and the sixth-busiest Canadian airport that serves the U. S. The airport is known for its location in Downtown Toronto, and the operations Hub for Porter Airlines. The ... This version of Toronto is for MSFS only!Use discount code CYTZ during checkout if you already own the Prepar3D version of this product and get 25% off! Billy Bishop Toronto City Airport (IATA: YTZ, ICAO: CYTZ) is a regional airport located on the Toronto Islands in Toronto, Ontario, Canada. Ranked Canada's ninth busiest airport, and the sixth-busiest Canadian airport that serves the U. S. The airport is known for its location in Downtown Toronto, and the operations Hub for Porter Airlines. The airport is used for regional airline service, including transborder flights, and general aviation, including medical evacuation flights (due to its proximity to downtown hospitals), small charter flights, and private aviation. Under its operating agreement, jet aircraft are banned from the airport, with the exception of MEDEVAC flights. A proposed runway extension to accommodate small jets (CRJs and CS100s) was proposed but later canceled due to noise and safety concerns. • First "FSimStudios Premium" Product - Extreme accuracy and details, optimized for great performance, continuous improvements. • Extremely accurate representation of Toronto Billy Bishop Airport, as of 2022. • Accurately modeled interiors on many buildings, including the Control Tower, Terminal, Fire Station, FBO, etc. • Animated Ferry, crossing the Western Channel• Two helipads included: CNW8 Toronto Hospital For Sick Children and CTM4 Toronto St. Michael's Hospital• CPZ9 Toronto City Water Aerodrome• Accurate modeling of the misaligned localizers, steep glideslopes, and obstacles on approach. • Over 20 hand-made buildings Downtown Toronto, including the CN Tower and Rogers Centre - and more to be added in future updates• Static porter Q400s (can be deactivated through the configurator tool) • COMING SOON: "Fictional Jet Concept" featuring the proposed runway extensions, coming up in a future update.
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